A lot has changed since the initial versions of 3Ds Max and Maya were released. Animations today offer incredible realism; so realistic have renders become that one finds it hard to distinguish between a digital render and a photograph.
I've worked with a variety of tools like 3Dsmax, Maya, Amapi 3D, Moray and POV-ray,
Rhino, Z-brush and Mudbox and finally Blender and have produced the results that you see below. I have worked on 3D walkthroughs for builders, 3D animations for industries like packaging and automation as well as power transmission and I also work with character creation and animation.
