Sandbox
Fly a quadcopter
No timer, no score, nothing to collect. Throttle up, tip it over and see how long you can hold a line. The rings are there to fly through if you want a target.
Sandbox
Click here, then press W
Throttle up to leave the ground. There is no way to lose.
- Altitude
- 0.0m
- Speed
- 0.0m/s
- Throttle
- 45%
- Heading
- 000deg
Controls
- W / S
- Throttle up and down
- A / D
- Yaw left and right
- ↑ / ↓
- Pitch forward and back
- ← / →
- Roll left and right
- R
- Reset to the pad
Click the view first so it takes keyboard focus. It needs a physical keyboard.
Why it flies like that
A quadcopter has no control surfaces. Thrust only ever points along the craft’s own up axis, so the way you move sideways is to tip the whole aircraft over and let some of that thrust push you along. Tip further and you accelerate faster, but you also hold yourself up less well, which is why you sink in hard turns.
This runs in angle mode: the arrow keys command a tilt angle and it levels itself when you let go. Real freestyle flying uses rate mode, where the sticks command rotation speed and nothing self levels. That is far better in the air and close to impossible on a keyboard.
Drawn with no 3D library at all. It is line projection onto a 2D canvas, which is all a schematic look actually needs.